Game designer
Bridging:
.Art & Math
.Psychology & Technology
.Story & Market
Pull up a chair, warm yourself up and come hear a story…
But be warned, when it begins, you won’t want it to stop!
Equipped
abilities
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• I am well versed in Photoshop and working with a stylus, using these to:
• Paper prototyping, presenting topics, UX design.
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• Ease in public speaking and presenting ideas.
• Ready to hear, give feedback, and facilitate communication between departments and people.
• Maintaining a positive and inclusive social environment.
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• Creating and maintaining GDD documents, using Word, Google Docs and Confluence, Notion. Diagramming processes with Miro.
• Respecting established norms. Iterating on topics, adapting them to the readers.
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• With Excel or GoogleSheets, I have experience creating dynamic multi stat and variable sheets.
• Analyzing game data, estimating practical outcomes and developing balancing formulas.
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• Experienced in adapting to different languages, public (e.g. C# on Unity, C++ on UE5) or proprietary.
• Learning and using engines to blockout and scripting balancing features.
BAckstory (Portefolio)
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I have been a Game Master for over 12 years, using multiple TTRPG systems.
• Developed and published balancing tools and homebrew content for these systems.
• Presented, created and refined stories for all kinds of players, be it friends or strangers, new or veterans.
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Worked as Game Director and designer for multiple slot machine games.
• Games published on physical machines, desktop and mobile platforms.
• Developed and balanced mathematical models up to legal standard.
• Continuous study of target audience and market shifts.
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Love for playing, analyzing, and working on designs and solutions for all kinds of games.
• From stat driven RPGs, to short party games, to racing games.
• Worked on gamified workplace solutions (Liftov), multiple game jams, slot games (Cristaltec) and AAA (Dakar desert rally from Saber interactive).
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Desconstructing game design in boardgames mechanics and player psychology.
• One of the two hosts and audio editor of “Componente Verbal”; A portuguese podcast on Spotify about role playing in table top rpg systems, content creation and design, story hooks, historical references and player psychology.
• Wrote, edited and designed Instagram page for homebrew DnD design ideas (TwoDiceyBards). Publicizing my published works and rebalancing existing mechanics.
My Stuff